King Island Studio · Blog
Blog
Official announcements, devlogs and news on Mentium and the rest of the studio's projects.
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April 30, 2026
10 languages with cultural anchoring: the Daily Challenge problem
Why translating the same Daily Challenge into 10 languages doesn't work, and how Mentium generates 10 distinct daily challenges, culturally anchored to each locale.
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April 29, 2026
How to build a rival with persistent memory using Gemini
Technical devlog on how Mentium stores and uses player history so your rival actually remembers. Architecture, prompts, costs and trade-offs.
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April 28, 2026
Mentium 1.0 “Curie” is now on Google Play (early access)
We just published Mentium 1.0 “Curie” in early access on Google Play. How to download it, what it includes, and why everyone playing right now gets the Pioneer Pack.
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April 27, 2026
Mentium 4.2 enters closed beta
Today we're opening the closed beta of Mentium 4.2 — an AI-powered trivia game for Android. How to join, what's new, what's next.