Legal
Privacy policy
Last updated: 4 August 2026
Controller: Valentín Stancu, an individual resident in Arganda del Rey (Madrid, Spain), trading as King Island Studio.
Scope: the game Last Store on Earth (PC) and the site kingislandstudio.com.
Contact: hello@kingislandstudio.com
The short version: the game collects nothing, sends nothing and runs entirely offline. The site counts visits anonymously and without cookies. The only thing we collect is what you deliberately send us through the bug form. There are no accounts, no profiles, no advertising, and nothing is sold to anyone.
1. Who is responsible
King Island Studio is the trading name I publish games under. The legal controller is the individual named above; there is no company yet. If that changes, I will publish an updated policy at least 30 days beforehand.
2. The game collects no data
Last Store on Earth does not collect, store or transmit any personal data. There are no accounts, no sign-up, no analytics, no automatic crash reporting, no advertising, and no connections to my servers or anyone else's. It runs entirely offline.
The only thing the game writes is your save file and settings, and it writes them on your own machine. They never leave it. Delete the game and you delete those files, and nothing remains anywhere, because nothing was ever anywhere.
This is not a statement of intent — it is how the game is built. If a feature that needs a connection is ever added (achievements, cloud saves, optional telemetry) I will update this policy before it reaches your machine, and say so in the devlog.
3. Steam handles its own data
The game is distributed through Steam, operated by Valve Corporation. Valve is an independent controller for the data it collects in order to sell, deliver and run the game: your account, the purchase, playtime, region and its own platform statistics.
I have no access to your personal Steam data. What I see in the developer dashboard is aggregate, anonymous figures — units sold, refunds, reviews, countries — which cannot identify anyone.
For what Valve does with your data, see the Steam privacy policy.
4. This website
The site is static and served from Cloudflare. It sets no cookies and uses no Google Analytics or any third-party tracker.
- Analytics: I use Cloudflare Web Analytics, which counts visits in aggregate and without cookies or browser fingerprinting. It does not identify people or follow you across sites.
- Technical logs: Cloudflare keeps short-lived server logs containing IP addresses, for security and abuse mitigation. That processing is necessary to run the service.
- Fonts: typefaces load from Google Fonts, which means your browser makes a request to Google's servers and they see your IP address. It is the only third party this site contacts on its own.
- Trailer: the YouTube player does not load until
you press play. If you never press it, YouTube receives nothing from you. When you do,
your browser connects to
youtube-nocookie.comand Google's privacy policy applies from that point on.
5. The bug and suggestion form
At /feedback you can send us a bug or an idea. It is the only part of the site that collects data, and it only collects what you deliberately type there.
- What is stored: the text you fill in, any files you attach, the link you provide and — only if you type it — your email. Your browser's user-agent string is stored too, which helps reproduce faults in the form itself.
- What is NOT stored: your IP address. It is not needed to fix a bug, so the server never writes it down.
- Where it goes: to a private Cloudflare store (R2) that only I can reach. It is not shared with anyone.
- What for: solely to fix the game and, if you left an email, to reply to you. Never to send you news or promotions.
- Anti-spam: submissions pass through Cloudflare Turnstile, which tells people from bots without cookies and without following you around the web.
- How long: reports are kept while the bug is still live or the idea is still on the table. You can ask me to delete yours at any time.
One common-sense note: do not put personal data in the text or the screenshots unless it is needed. For fixing a game bug it almost never is.
6. If you email me
If you write to hello@kingislandstudio.com, I process your address and the contents of your message for the sole purpose of replying. Email is hosted with Fastmail. I keep messages while the thread still matters and delete them when it does not. The legal basis is my legitimate interest in answering the people who write to me.
7. Children
The game is not specifically directed at children and collects no data from anyone, so it processes no children's data. Purchases happen on Steam, subject to Valve's age terms.
8. Your rights
You have the right to access, rectify, erase, object, restrict processing and to data portability. In practice that reaches whatever you sent through the form and any email correspondence. Write to me and I will sort it out.
If you think I have got it wrong, you can complain to the Spanish Data Protection Agency. For data handled by Valve, the complaint goes to Valve.
9. International transfers
I transfer nothing anywhere, because I collect nothing. Cloudflare, Google Fonts, Fastmail and Valve run infrastructure outside the European Union and apply their own transfer mechanisms; their policies are linked in the relevant sections.
10. Changes
If this changes, the date at the top changes and I write about it in the devlog. I will not change this policy quietly.
11. Contact
hello@kingislandstudio.com. You get me, not a bot.
The Spanish version is the authoritative one. Translations are provided for convenience; in case of conflict, the Spanish text prevails.